September Update
Quick update just in time for the weekend! Production for ARENA has been completed and I've moved on onto the post-production process. A rough edit for the film has been completed. Instead of 45-75 minutes, the final runtime of ARENA will be approximately 33-40 minutes with credits included. I had initially calculated a general time span of the film based upon the amount of shots per map made and their respective length. I wanted to create sections with extremely long shots, but during post I found out how redundant and boring these shots actually were. They did not add a lot to the film as a whole and I figured that even audio would most likely not be able to fix this issue. That is why a lot of shots had to be cut to a shorter length in order to keep the film digestible and interesting. A number of shots from certain maps could also not be used (some looked the same as shots from other maps, or did not fit my vision on the film anymore) and were removed from the film in their entirety. I think these changes are for the better. A 75 minute film concerning Quake III Arena maps would be too long for anyone to watch in one sitting, and the overall quality of the shots remains the way I had originally visualized it by doing it this way.
I'm still a bit torn whether I will be implementing one or two custom made maps. I have not started the mapping process yet due to a lack of dedicated hardware for this. I hope to fix this issue soon. Whether one or two maps will be featured, only time will tell. It highly depends on the schedule, available time and how well the remaining post production is going. What is set, however, is that the custom maps will serve as a bit of a red thread throughout the film and their shots will be featured in the beginning, at the one third mark, half way through, two third mark, and at the end of ARENA. I have currently started the grading process after tinkering with the edit for a couple of days. You know, switching shots, making sure the film keeps on flowing, changing shot lengths, the usual. I've started grading two days ago. So far I'm grading at a pace of 5 minutes of film per two days. It does not sound like much but it's at least around 30 to 40 shots. Considering each shot requires its own care and attention, it's safe to say I'm a bit worn out after each day. During this month I'll be fully focusing on the grading process and starting the mapping process of the one/two custom maps featured in the film. Once mapping is done I will create additional shots for in the film and place them accordingly. All of the processes will eventually overlap so I am not sure on an exact releasedate as in a day. I have set an exact month though, and that is december again. At this moment I am working on both ARENA and Pixelated Soundwaves every single day for hours on end. Only thing I can say so far is that I can't wait to share the end result and hear what you guys think. More coming soon. I will share a couple of shots that contain before and after grades so you are able to get a bit of a idea of what the film is going to look like.
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