Posts

Summer Updates, DJ Sets and News Items

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  Good morning everyone, or as Jiyo would say: hi poggies ~ . Last week was mental. Code orange was officially declared by government  (no football pun intended, because if it were, code orange would last for at least a few more days). Code red didn't want to be left out and thought: 'that's cute, hold my beer', with the weather reaching temperatures almost 40 degrees and beyond. We've had two of the craziest thunderstorms coming over the city in years. Temperatures have luckily returned to much more digestible numbers. This blogpost is pretty much going to be another caffeine-fueled rambling madness (in luckily an air-conditioned teachers lounge). I love it.    Everything summarized, it's been quite an interesting period over the past few months. Ever since I dove into the rabbit hole that is known as VRChat somewhere last February, I've been spending quite a lot of time within its virtual realms (see previous blogpost). I still keep uncovering new things e...

Streams and Projects

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Here goes another update, in true minimalist fashion : Regression 6 The offline edit has been locked. The film is currently clocking at around one hour and 3 minutes. As shots will probably still be toned down a bit in length during online post-production I am aiming for a runtime of approximately 55-60 minutes. Around 3 minutes worth of footage have been graded so far, but I will go ahead and re-grade everything as I am not completely satisfied with the results as they are right now.  I conducted a livestream last year during the production process of Regression 6. During the stream you will see me move around the map causing some shenanigans and manipulating the camera for shots that will be used for the actual film. Quick heads-up: the intro video consisting of GTA IV shots consists of actual Regression 6 footage! CHARADE Sessions I'm admitting it: I've spent too much time inside of VRChat recently. I came across some VRChat DJ's two months ago and was blown away by th...

Regression 6 - Production Update

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A quick production update regarding Regression 6. Production has been completed between 60-65%. I still have to dig through approximately 300-400 demo's before I am able to move on towards post-production. A couple of weeks ago I conducted a live stream during which I did some live work on Regression 6 by capturing new shots. I guess it's somewhat of a rare behind-the-scenes look as I normally never have done this kind of thing before. Maybe it's of interest, maybe it's super lame and uninspiring as most of my creative process happens in my head. You'll see me move the camera around and say "yes, this looks good". Anyway, I dunno. You're to judge.      Please find some new stills underneath. These were directly taken from the footage and are unedited:     Psst. There's one more thing. You've probably seen moving images of raw Regression 6 footage at the start of the stream. Want to see them in full screen? You can find them underneath:    

Regression 6 summer update

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Here is a quick summer update regarding Regression 6. These are raw shots directly from the Rockstar Editor. I have been able to make some decent progress over the past few weeks and hope to continue doing so over the next few weeks. In terms of shot creation, I think I have been through 20-25% of all the demo clips. Still a significant amount of demo's to dive through though, but, hints of the final film are slowly becoming visible. Later this year I will post another update regarding the current state of affairs. Have a great summer everyone!

Tonight's Neuro-Sama Karaoke

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There was another Neuro-Sama Karaoke Night tonight during which Neuro sang a new batch of songs, including a few duets with her sister Evil. They're also singing Japanese songs now, pretty much natively. It still blows my mind that AI can do this. Their voices have improved in general as well.

Checking out the Photo Mode on Hogwarts Legacy

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I can vividly remember myself actively wondering during a number of Hogwarts Legacy streams why there hasn't been a photo or video mode included with the game thus far. As the game took place somewhere in the late 1800's, the idea of including some kind of a magical 'lanterna magica' or 'pre-prototype photo camera' really appealed to me. Well, low and behold, I guess I wasn't the only one who really wanted this mode, as WB rolled out an update last night with a number of QoL improvements, free items, and of course: a fancy new photo mode! I had downloaded the update the night before but because of sleep deprivation did not check out the new game mode yet (something with watching youtube shorts all night, being braindrained and deciding it was a good idea to stream at 7am that same morning..) That is why I decided to do a stream tonight around 7.30PM and check out the new photo mode live! During the stream I check out all the different options the photo mode ...

RELEASE: Regression 5

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It has been eight months since the release of Regression 4 last september. At the time of release it marked the start of a new, exciting era for the Regression film as they enjoyed a new and exciting major technical upgrade compared to the first three installments with the introduction of 4K DCI resolutions and higher levels of cinematic grading . With a runtime of 13 minutes, a new exciting angle of interest within the boundaries of 'movement' and overall fantastic reception, Regression 4 became a new groundbreaking entry in this highly acclaimed machinima series.  Now, 8 months later, it's time to release Regression 5: an experimental 'fly-on-the-wall' visual study of the Grand Theft Auto V map seen through the perspective of a (hot-headed) taxi driver. The game's vast map is explored this time from the view of a single taxi cab, similar to the submarine approach found in Regression 4 but with ever-changing surroundings and weather. The runtime of the film has...