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RELEASE: Incantaro

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   Incantaro Today, we'll be traveling back in time. Twenty-two years to be exact; to relive past events of when the Chamber of Secrets was re-opened. A past, relived, once again, as today marks the release of 'Incantaro': an experimental visual study and outlook on the 2002 rendition of the Harry Potter universe found within the GameCube port of 'Harry Potter and the Chamber of Secrets' . Developed by Eurocom and Published by EA in November of 2002, Incantaro is my very first console-based machinima project and sheds light on a game that is considered for many, myself included, a hidden gem, somewhat underrated and a highly personal favorite. The name Incantaro is a word-play on the word incantatum, which is quite fitting for a film taking place inside of the Harry Potter universe. The film was recorded solely inside of the Dolphin emulator, a piece of software that allows users to play Nintendo GameCube and Nintendo Wii games on a computers. While doing so